Welcome to Sawfish Media!

Add Content! To add content sign up for a SM account where you can add Blog posts, Tutorials, Games, Media, Experiments and Links! People will also be able to give feedback on your Media!
Sign Up
Respond! Give Feedback on other users' Media, Tutorials or Blog posts. Look at recent posts, browse or search to find one is interesting or you would like to comment on!
Recent
Learn! If you want an answer to a question, simply learn more about a subject or get inspiration look at the user content and find things that interest you!
Tutorials

Popular Additions

Redesign CommentsRedesign CommentsPut your comments, suggestions etc. for the redesign here!7/14/2008Web Design16Basic CSSBasic CSSUsing CSS is probably one of the best ways of designing a website, a good/great web developer should be able to design a website with CSS (no bgcolor, font tags etc). Classes and Ids In a CSS file, there are different ways to reference to a class or id. For a class it is a period (.) followed by the name of the class. And for an id it is a # followed by the name of the id. .cssClass{ /*styles*/ } #cssId{ /*styles*/ }Simple PropertiesProperties are styles in between the class/id beginning and closing tags { }. Some simple properties are: background, border, margin, padding, float and text-align. A great resource for CSS properties/tutorials is w3schools.org. .cssClass{ background: color, image url, repeat, background position; border: style, thickness, color; margin: top, right, bottom, left; padding: top, right, bottom, left; float: style; /* (none, left, right)*/ text-align: position; }Here's an example: .cssClass{ background: #404040, url('../images/blah.jpg'), no-repeat, top, left; border: solid, 2px, #212121; margin: 2px, 4px, 5px, 6px; padding: 2px; float: left; text-align: center; }Accessing Styles from HTMLTo access CSS styles form HTML, simply add a id or class (CssClass if Asp.net) to an element. Example: 7/23/2008CSS1New New New!New New New!I haven't posted I a while because I've been kind of busy. Anyway, there's a lot of new things to talk about. The first is Adobe CS4 (I know I'm late on talking about this). Adobe's new creative suite is even better with improvements to photoshop, illustrator and maybe the most interesting, Flash. For a while, not much has been added to Flash, but in this version you can see that Adobe is taking a lot of ideas from their other products such as Premier Pro and After Effects. First of all, manipulating movieclips in 3D is now supported, which means no more "fake" 3D like animations. Also there is the "bones" tool which lets you join objects together like bones. This could be good for some types of animation. Also there is another view of the timeline which gives more control over tweens and the manipulation of objects.     Relating to CS4 is the release of Flash player 10. This new build supports many new features. One is working with 3D much papervision (though papervision is probably still much ahead of 3D in actionscript 3.0). Also the ability to create sound from actionscript is supported, but not as much as it was in the beta.     In other news I've updated the site a bit (just some little updates). First I've added more tags and if more are needed just comment on any of my posts. Also the main pages will support more tags, and the side panels won't get to big. Also I'm adding some help portions to the site. Lastly I've been trying to add comment edit ability but it isn't working at this time.     The last piece of info is that I'm making a new game (which will probably take a while + I'm busy with other things). The game is based off of the computeSpectrum() function and will record the info, as well as beats from me pushing the spacebar and put it into a array. The array will be used in the game for the creation of the world as well as game play (no computeSpectrum() during the game means it's faster). The game will be in 3D, but using more 2D objects, I will used papervision3d to accomplish this. Basically the game is a rhythm avoid-er game. Based on the music you will have a certain distance from earth, in which there will be different objects to dodge (ex: air: airplanes, clouds | ground: trees, bushes, buildings etc). I will be using concepts from by other post about color, so that the color will be determined by the sound.    10/25/2008News1Redesign Launched!Redesign Launched! The new Sawfish Media Redesign is finally launched! I made this website from scratch, scrapping the old one. This new site features User accounts and many other features, it also aims towards developers, artists and designers. Ads will arrive in a bit, but I want to make sure they don't conflict with the website functions too much. Uploading content to the website could change, due to hosting and space, but I'm not sure yet. Get an account and post content! See the About page for more information. FAQ If you stay logged in, commenting is easier, no name needed. To get out of your account you can click a link such as "Blogs", you don't have to log out To add a picture/avatar go to Manage in your account 7/14/2008News7
More Popular Additions

Ad



© Sawfish Media 2008 | Created by Sawfish Design
Unless otherwise noted, content is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.
 
 
Cancel